We're a fast-growing startup founded at Harvard's Innovation Labs. Our mission is to move the world of work from the Earth 🌎 to the Cloud ☁️**.** We're doing this by building the world's first MMOW ('massively multiplayer online workplace') where the world's best teams work from, form communities, and socialize.
People spend the majority of their lives working - and there is no reason it shouldn't be delightful, functional, and all online. This would let people live their own lives on their own terms, wherever in the world they'd like. They'd be able to spend more time with loved ones, they'd be able to travel, and we as a group could then completely eliminate the need to commute into busy, expensive city centers. Once we start to make digital work wonderful and connected, we make remote work something that companies embrace and encourage. At scale - imagine what that does for our collective carbon footprint. We could really save the world here, people!
To do this, we've been hard at work building what will be a massive, open-world workplace, with private buildings and community, social spaces alike. Think 'World of Warcraft', but for work (World of Workcraft, anyone? ...No one? Ugh fine 😑). This is a place where business moves, community is made, and social events happen.
We'd love for you to join us! ⚔️
A Senior Game Engineer at SoWork works on our proprietary game engine to help deliver SoWork to the web, desktop, and mobile in a single codebase. The world of SoWork is a 2D isometric with a vibe similar to Bastion, Transistor, and Hades, but we are making the transition to 3D. Again, think of 'World of Workcraft', but probably low-poly. The engine is young, and lots of exciting things have yet to be built!